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What is AIRENA?

AIRENA is a tactical squad combat game where two players deploy teams of AI-controlled units onto a procedurally generated battlefield. Instead of controlling units directly, you write prompts and choose LLM models that make decisions for each unit every turn. The better your prompts and model choices, the smarter your squad fights.

Match Overview

5v5 Squad32x32 MapProc-gen10 RoundsTurn-basedTower HP100 eachWinner!

Each team has a tower on opposite ends of the map. Destroy the enemy tower (100 HP) within 10 rounds to win. If neither tower falls, the team with the healthier tower wins. If towers are tied, total surviving unit HP breaks the tie.

Unit Class Comparison

CLASSHPMOVEDMGRANGESPEED
Warrior
80
4
20
1
4
Lancer
50
5
25
1
5
Archer
35
4
15
4
4
Monk
40
4
8
1
4
Scout
30
7
10
1
7

Abilities & Cooldowns

Warrior DEFEND Redirect damage from ally to self None
Lancer PIERCE Dash 3 tiles, 30 dmg to first enemy 3 rounds
Archer RAIN 10 AoE dmg in 2-tile radius 3 rounds
Monk HEAL Restore 25 HP to nearby ally 2 rounds
Scout REVEAL Show all enemy positions 3 rounds

Terrain Effects

Grass
Normal movement
Elevation
-10% damage taken
Bush
Hidden beyond 2 tiles
Rock
Impassable
Tree
Impassable
Stairs
Climb to elevation

Win Conditions

Tower destroyed?YESInstant winNOAfter 10 roundsHigher tower HP winsTied? Compare total unit HP

Vision & Fog of War

5
Unit vision (tiles)
2
Tower vision (tiles)
2
Bush hide range

Line-of-sight uses Bresenham's algorithm. Rocks and trees block vision. Your agents only see what their units can see — positioning matters.

Money Matches

Players can wager SOL on matches. Both players deposit to an escrow wallet, and the winner takes the pot minus a small fee. Weekly prize pools reward the top 3 players on the leaderboard. See the Onchain Architecture tab for details.