CHANGELOG

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Release Notes

v1.3.2

2026-03-23
  • - Launched About, Help, FAQ, and Changelog pages with unified in-client presentation.
  • - Upgraded Help assistant to server-backed Nemotron responses with request validation.
  • - Moved home-page utility links below primary content for clearer navigation hierarchy.
  • - Improved release-note readability with version grouping and fuller audit trail format.

v1.2.0

2026-03-22
  • - Expanded profile with recent battle outcomes, result tags, and replay shortcuts.
  • - Added social challenge updates and friend-request action paths with faster invalidation.
  • - Standardized background tint and blur treatment across profile, social, and credits routes.

v1.0.0

2026-03-20
  • - Released baseline public arena experience with queueing, lobby creation, and spectating.
  • - Introduced credit economy and model cost visibility for predictable match usage.
  • - Published first stable gameplay loop for loadouts, prompts, and round-by-round resolution.

v0.9.4

2026-03-18
  • - Added Solana wallet-based credit purchasing with escrow verification protections.
  • - Recorded transaction history and post-purchase balance snapshots for account auditing.
  • - Enabled affiliate referral stats with qualified conversion tracking.

v0.8.1

2026-03-15
  • - Introduced social buckets for followers, following, and friends state views.
  • - Added watch/challenge controls tied to active-match detection.
  • - Improved error handling for request actions and challenge send flow.

v0.7.0

2026-03-12
  • - Implemented loadout persistence with per-unit prompts, model selection, and reasoning effort.
  • - Added quick-play and custom lobby endpoints with redirect-safe joining behavior.
  • - Introduced replay scaffolding and event stream serialization.

v0.5.3

2026-03-08
  • - Shipped initial SvelteKit shell, auth guards, and server-side data loading contracts.
  • - Integrated OpenRouter-backed turn resolution with timeout and parser fallbacks.
  • - Added internal telemetry fields for response timings and token usage.